During Pre-Production on Interstellar, I started designing the look and style for the Interfaces and computers along with Coplin LeBleu and Sal Palacios. I worked with the Production Designer Nathan Crowley to discuss what he was looking for in terms of look, style, and tech. He didn’t want to go too high tech/futuristic. The film takes place in the future but, almost all technology is abandoned or repurposed to focus is on agriculture and farming. There isn’t really anything new being designed or built anymore, so they are limited on resources and whats left. We Designed all the console graphics for the Lander, Ranger, and the Endurance.
Along with all the ship screens, We designed and programmed TARS screens. The programming and engineering was all done by Rick Whitfield and Vince Parker.